Compile unit: C:\SB\Game\zNPCTypeRobot.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x002E2110 -> 0x002E24E4 */ Range: 0x2E2110 -> 0x2E24E4
| 6965 | */ |
| 6966 | // Range: 0x2E2110 -> 0x2E24E4 |
| 6967 | void DoAliveStuff(class zNPCRobot * this /* r17 */, float dt /* r29+0x70 */) { |
| 6968 | // Blocks |
| 6969 | /* anonymous block */ { |
| 6970 | // Range: 0x2E2110 -> 0x2E24E4 |
| 6971 | class xPsyche * psy; // r16 |
| 6972 | float wid; // r29+0x70 |
| 6973 | class xBound * bnd; // r5 |
| 6974 | float dx; // r2 |
| 6975 | float dz; // r29+0x70 |
| 6976 | class xVec3 pos_drvArena; // r29+0x60 |
| 6977 | } |
| 6978 | } |
| 6979 | |
| 6980 | /* |
| 6981 | Compile unit: C:\SB\Game\zNPCTypeRobot.cpp |