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hub / github.com/bfbbdecomp/bfbb / AddStunThrow

Function AddStunThrow

dwarf/SB/Game/zNPCTypeRobot.cpp:6934–6940  ·  view source on GitHub ↗

Compile unit: C:\SB\Game\zNPCTypeRobot.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x002E1EB0 -> 0x002E1FB4 */ Range: 0x2E1EB0 -> 0x2E1FB4

Source from the content-addressed store, hash-verified

6932*/
6933// Range: 0x2E1EB0 -> 0x2E1FB4
6934void AddStunThrow(class zNPCRobot * this /* r19 */, class xPsyche * psy /* r18 */, signed int (* eval_evilpat)(class xGoal *, void *, enum en_trantype *, float, void *) /* r21 */, signed int (* eval_stunned)(class xGoal *, void *, enum en_trantype *, float, void *) /* r20 */, signed int (* eval_patcarry)(class xGoal *, void *, enum en_trantype *, float, void *) /* r17 */, signed int (* eval_patthrow)(class xGoal *, void *, enum en_trantype *, float, void *) /* r16 */) {
6935 // Blocks
6936 /* anonymous block */ {
6937 // Range: 0x2E1EB0 -> 0x2E1FB4
6938 class xGoal * goal; // r2
6939 }
6940}
6941
6942/*
6943 Compile unit: C:\SB\Game\zNPCTypeRobot.cpp

Callers 1

SelfSetupMethod · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected