Compile unit: C:\SB\Game\zNPCTypeRobot.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x002E1EB0 -> 0x002E1FB4 */ Range: 0x2E1EB0 -> 0x2E1FB4
| 6932 | */ |
| 6933 | // Range: 0x2E1EB0 -> 0x2E1FB4 |
| 6934 | void AddStunThrow(class zNPCRobot * this /* r19 */, class xPsyche * psy /* r18 */, signed int (* eval_evilpat)(class xGoal *, void *, enum en_trantype *, float, void *) /* r21 */, signed int (* eval_stunned)(class xGoal *, void *, enum en_trantype *, float, void *) /* r20 */, signed int (* eval_patcarry)(class xGoal *, void *, enum en_trantype *, float, void *) /* r17 */, signed int (* eval_patthrow)(class xGoal *, void *, enum en_trantype *, float, void *) /* r16 */) { |
| 6935 | // Blocks |
| 6936 | /* anonymous block */ { |
| 6937 | // Range: 0x2E1EB0 -> 0x2E1FB4 |
| 6938 | class xGoal * goal; // r2 |
| 6939 | } |
| 6940 | } |
| 6941 | |
| 6942 | /* |
| 6943 | Compile unit: C:\SB\Game\zNPCTypeRobot.cpp |