Compile unit: C:\SB\Game\zNPCTypeDutchman.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x0039DBB0 -> 0x0039DECC */ Range: 0x39DBB0 -> 0x39DECC
| 4371 | */ |
| 4372 | // Range: 0x39DBB0 -> 0x39DECC |
| 4373 | void update_move(class zNPCGoalDutchmanFlame * this /* r17 */) { |
| 4374 | // Blocks |
| 4375 | /* anonymous block */ { |
| 4376 | // Range: 0x39DBB0 -> 0x39DECC |
| 4377 | class xVec3 splash_loc; // r29+0x90 |
| 4378 | class xVec2 orbit_offset; // r29+0x88 |
| 4379 | } |
| 4380 | } |
| 4381 | |
| 4382 | /* |
| 4383 | Compile unit: C:\SB\Game\zNPCTypeDutchman.cpp |