Compile unit: C:\SB\Game\zNPCTypeDutchman.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x003A3560 -> 0x003A3920 */ Range: 0x3A3560 -> 0x3A3920
| 5169 | */ |
| 5170 | // Range: 0x3A3560 -> 0x3A3920 |
| 5171 | void update_fade(class zNPCDutchman * this /* r16 */, float dt /* r29+0x20 */) { |
| 5172 | // Blocks |
| 5173 | /* anonymous block */ { |
| 5174 | // Range: 0x3A3560 -> 0x3A3920 |
| 5175 | float frac; // r3 |
| 5176 | float frac; // r2 |
| 5177 | } |
| 5178 | } |
| 5179 | |
| 5180 | /* |
| 5181 | Compile unit: C:\SB\Game\zNPCTypeDutchman.cpp |