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hub / github.com/bfbbdecomp/bfbb / ModelAtomicHide

Function ModelAtomicHide

dwarf/SB/Game/zNPCTypeCommon.cpp:4892–4898  ·  view source on GitHub ↗

Compile unit: C:\SB\Game\zNPCTypeCommon.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x002D10B0 -> 0x002D1104 */ Range: 0x2D10B0 -> 0x2D1104

Source from the content-addressed store, hash-verified

4890*/
4891// Range: 0x2D10B0 -> 0x2D1104
4892class xModelInstance * ModelAtomicHide(class zNPCCommon * this /* r2 */, signed int index /* r2 */, class xModelInstance * mdl /* r2 */) {
4893 // Blocks
4894 /* anonymous block */ {
4895 // Range: 0x2D10B0 -> 0x2D1104
4896 class xModelInstance * minst; // r2
4897 }
4898}
4899
4900/*
4901 Compile unit: C:\SB\Game\zNPCTypeCommon.cpp

Callers 2

ResetMethod · 0.85
UnbonkMethod · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected