Compile unit: C:\SB\Game\zNPCTypeCommon.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x002D0EB0 -> 0x002D0FB8 */ Range: 0x2D0EB0 -> 0x2D0FB8
| 4827 | */ |
| 4828 | // Range: 0x2D0EB0 -> 0x2D0FB8 |
| 4829 | signed int AnimStart(class zNPCCommon * this /* r8 */, unsigned int animID /* r2 */, signed int forceRestart /* r2 */) { |
| 4830 | // Blocks |
| 4831 | /* anonymous block */ { |
| 4832 | // Range: 0x2D0EB0 -> 0x2D0FB8 |
| 4833 | class xAnimTransition * da_tran; // r16 |
| 4834 | signed int dumptable; // @ 0x0050FE94 |
| 4835 | } |
| 4836 | } |
| 4837 | |
| 4838 | /* |
| 4839 | Compile unit: C:\SB\Game\zNPCTypeCommon.cpp |