Compile unit: C:\SB\Game\zNPCTypeCommon.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x002CF970 -> 0x002CFAE8 */ Range: 0x2CF970 -> 0x2CFAE8
| 4340 | */ |
| 4341 | // Range: 0x2CF970 -> 0x2CFAE8 |
| 4342 | void AddScripting(class zNPCCommon * this /* r2 */, class xPsyche * psy /* r21 */, signed int (* eval_script)(class xGoal *, void *, enum en_trantype *, float, void *) /* r20 */, signed int (* eval_playanim)(class xGoal *, void *, enum en_trantype *, float, void *) /* r19 */, signed int (* eval_attack)(class xGoal *, void *, enum en_trantype *, float, void *) /* r18 */, signed int (* eval_move)(class xGoal *, void *, enum en_trantype *, float, void *) /* r17 */, signed int (* eval_follow)(class xGoal *, void *, enum en_trantype *, float, void *) /* r16 */, signed int (* eval_lead)(class xGoal *, void *, enum en_trantype *, float, void *) /* r22 */, signed int (* eval_wait)(class xGoal *, void *, enum en_trantype *, float, void *) /* r29+0x80 */) { |
| 4343 | // Blocks |
| 4344 | /* anonymous block */ { |
| 4345 | // Range: 0x2CF970 -> 0x2CFAE8 |
| 4346 | class xGoal * goal; // r2 |
| 4347 | } |
| 4348 | } |
| 4349 | |
| 4350 | /* |
| 4351 | Compile unit: C:\SB\Game\zNPCTypeCommon.cpp |