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hub / github.com/bfbbdecomp/bfbb / AddBaseline

Function AddBaseline

dwarf/SB/Game/zNPCTypeCommon.cpp:4357–4363  ·  view source on GitHub ↗

Compile unit: C:\SB\Game\zNPCTypeCommon.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x002CFAF0 -> 0x002CFC14 */ Range: 0x2CFAF0 -> 0x2CFC14

Source from the content-addressed store, hash-verified

4355*/
4356// Range: 0x2CFAF0 -> 0x2CFC14
4357void AddBaseline(class xPsyche * psy /* r19 */, signed int (* eval_idle)(class xGoal *, void *, enum en_trantype *, float, void *) /* r21 */, signed int (* eval_patrol)(class xGoal *, void *, enum en_trantype *, float, void *) /* r18 */, signed int (* eval_wander)(class xGoal *, void *, enum en_trantype *, float, void *) /* r20 */, signed int (* eval_waiting)(class xGoal *, void *, enum en_trantype *, float, void *) /* r17 */, signed int (* eval_fidget)(class xGoal *, void *, enum en_trantype *, float, void *) /* r16 */) {
4358 // Blocks
4359 /* anonymous block */ {
4360 // Range: 0x2CFAF0 -> 0x2CFC14
4361 class xGoal * goal; // r2
4362 }
4363}
4364
4365/*
4366 Compile unit: C:\SB\Game\zNPCTypeCommon.cpp

Callers 2

SelfSetupMethod · 0.85
SelfSetupMethod · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected