| 5630 | */ |
| 5631 | // Range: 0x368940 -> 0x368C2C |
| 5632 | void update_dialog(class zNPCBPlankton * this /* r21 */, float dt /* r20 */) { |
| 5633 | // Blocks |
| 5634 | /* anonymous block */ { |
| 5635 | // Range: 0x368940 -> 0x368C2C |
| 5636 | signed int i; // r19 |
| 5637 | class territory_data & t; // r17 |
| 5638 | signed int i; // r20 |
| 5639 | class territory_data & t; // r19 |
| 5640 | class xVec3 & fuse_loc; // r2 |
| 5641 | class xVec3 offset; // r29+0xC0 |
| 5642 | } |
| 5643 | } |
| 5644 | |
| 5645 | /* |
| 5646 | Compile unit: C:\SB\Game\zNPCTypeBossPlankton.cpp |