MCPcopy Create free account
hub / github.com/bfbbdecomp/bfbb / WaterSplash

Function WaterSplash

dwarf/SB/Game/zNPCHazard.cpp:3793–3806  ·  view source on GitHub ↗

Compile unit: C:\SB\Game\zNPCHazard.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x003C4390 -> 0x003C4C0C */ Range: 0x3C4390 -> 0x3C4C0C

Source from the content-addressed store, hash-verified

3791*/
3792// Range: 0x3C4390 -> 0x3C4C0C
3793void WaterSplash(class NPCHazard * this /* r2 */, class xVec3 * dir_norm /* r2 */) {
3794 // Blocks
3795 /* anonymous block */ {
3796 // Range: 0x3C4390 -> 0x3C4C0C
3797 class xVec3 pos_emit; // r29+0x200
3798 class xVec3 up; // r29+0x1F0
3799 class xVec3 at; // r29+0x1E0
3800 class xVec3 rt; // r29+0x1D0
3801 signed int i; // r21
3802 class xVec3 vel_emit; // r29+0x1C0
3803 signed int i; // r21
3804 class xVec3 vel_emit; // r29+0x1B0
3805 }
3806}
3807
3808/*
3809 Compile unit: C:\SB\Game\zNPCHazard.cpp

Callers 1

Upd_ChuckBlastMethod · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected