Compile unit: C:\SB\Game\zNPCHazard.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x003C5C40 -> 0x003C607C */ Range: 0x3C5C40 -> 0x3C607C
| 3908 | */ |
| 3909 | // Range: 0x3C5C40 -> 0x3C607C |
| 3910 | void TarTarSplash(class NPCHazard * this /* r16 */, class xVec3 * dir_norm /* r2 */) { |
| 3911 | // Blocks |
| 3912 | /* anonymous block */ { |
| 3913 | // Range: 0x3C5C40 -> 0x3C607C |
| 3914 | class xVec3 at; // r29+0x140 |
| 3915 | class xVec3 rt; // r29+0x130 |
| 3916 | class xVec3 pos_emit; // r29+0x120 |
| 3917 | signed int i; // r21 |
| 3918 | class xVec3 vel_emit; // r29+0x110 |
| 3919 | } |
| 3920 | } |
| 3921 | |
| 3922 | /* |
| 3923 | Compile unit: C:\SB\Game\zNPCHazard.cpp |