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hub / github.com/bfbbdecomp/bfbb / ReconChuck

Function ReconChuck

dwarf/SB/Game/zNPCHazard.cpp:3830–3842  ·  view source on GitHub ↗

Compile unit: C:\SB\Game\zNPCHazard.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x003C4D80 -> 0x003C5034 */ Range: 0x3C4D80 -> 0x3C5034

Source from the content-addressed store, hash-verified

3828*/
3829// Range: 0x3C4D80 -> 0x3C5034
3830void ReconChuck(class NPCHazard * this /* r17 */) {
3831 // Blocks
3832 /* anonymous block */ {
3833 // Range: 0x3C4D80 -> 0x3C5034
3834 class HAZBall * ball; // r16
3835 class xVec3 dir_norm; // r29+0x70
3836 class xVec3 vel_flight; // r29+0x60
3837 class xMat3x3 mat; // r29+0x30
3838 float dot; // r1
3839 signed int i; // r16
3840 signed int rc; // r2
3841 }
3842}
3843
3844/*
3845 Compile unit: C:\SB\Game\zNPCHazard.cpp

Callers 1

Upd_ChuckBombMethod · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected