Compile unit: C:\SB\Game\zNPCHazard.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x003C23B0 -> 0x003C27EC */ Range: 0x3C23B0 -> 0x3C27EC
| 3624 | */ |
| 3625 | // Range: 0x3C23B0 -> 0x3C27EC |
| 3626 | void OilSplash(class NPCHazard * this /* r16 */, class xVec3 * dir_norm /* r2 */) { |
| 3627 | // Blocks |
| 3628 | /* anonymous block */ { |
| 3629 | // Range: 0x3C23B0 -> 0x3C27EC |
| 3630 | class xVec3 at; // r29+0x140 |
| 3631 | class xVec3 rt; // r29+0x130 |
| 3632 | class xVec3 pos_emit; // r29+0x120 |
| 3633 | signed int i; // r21 |
| 3634 | class xVec3 vel_emit; // r29+0x110 |
| 3635 | } |
| 3636 | } |
| 3637 | |
| 3638 | /* |
| 3639 | Compile unit: C:\SB\Game\zNPCHazard.cpp |