Compile unit: C:\SB\Game\zNPCGoalStd.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x002C9500 -> 0x002C9594 */ Range: 0x2C9500 -> 0x2C9594
| 4032 | */ |
| 4033 | // Range: 0x2C9500 -> 0x2C9594 |
| 4034 | signed int Suspend(class zNPCGoalIdle * this /* r2 */) { |
| 4035 | // Blocks |
| 4036 | /* anonymous block */ { |
| 4037 | // Range: 0x2C9500 -> 0x2C9594 |
| 4038 | class zNPCCommon * npc; // r16 |
| 4039 | } |
| 4040 | } |
| 4041 | |
| 4042 | /* |
| 4043 | Compile unit: C:\SB\Game\zNPCGoalStd.cpp |