Compile unit: C:\SB\Game\zNPCGoalRobo.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x002B14C0 -> 0x002B1710 */ Range: 0x2B14C0 -> 0x2B1710
| 5386 | */ |
| 5387 | // Range: 0x2B14C0 -> 0x2B1710 |
| 5388 | void DieTheGoodDeath(class zNPCGoalAfterlife * this /* r2 */) { |
| 5389 | // Blocks |
| 5390 | /* anonymous block */ { |
| 5391 | // Range: 0x2B14C0 -> 0x2B1710 |
| 5392 | class zNPCRobot * npc; // r19 |
| 5393 | class zNPCCommon * duper; // r18 |
| 5394 | signed int i; // r17 |
| 5395 | class NPCHazard * haz; // r20 |
| 5396 | signed int num_funFrag; // @ 0x0050EF6C |
| 5397 | signed int cnt_nextfunfrag; // @ 0x0050EF68 |
| 5398 | } |
| 5399 | } |
| 5400 | |
| 5401 | /* |
| 5402 | Compile unit: C:\SB\Game\zNPCGoalRobo.cpp |