| 6237 | */ |
| 6238 | // Range: 0x2B5730 -> 0x2B5D44 |
| 6239 | void BubTrailCone(class xVec3 * pos /* r21 */, signed int num /* r23 */, class xVec3 * pos_rand /* r20 */, class xVec3 * vel_rand /* r22 */, class xMat3x3 * mat /* r19 */) { |
| 6240 | // Blocks |
| 6241 | /* anonymous block */ { |
| 6242 | // Range: 0x2B5730 -> 0x2B5D44 |
| 6243 | class xVec3 * posbuf; // r30 |
| 6244 | class xVec3 * velbuf; // r29+0xB0 |
| 6245 | class xVec3 * pos_cur; // r18 |
| 6246 | class xVec3 * vel_cur; // r17 |
| 6247 | float ang_perseg; // r22 |
| 6248 | signed int i; // r16 |
| 6249 | float ang; // r20 |
| 6250 | } |
| 6251 | } |
| 6252 | |
| 6253 | /* |
| 6254 | Compile unit: C:\SB\Game\zNPCGoalRobo.cpp |