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hub / github.com/bfbbdecomp/bfbb / ZapperUpdate

Function ZapperUpdate

dwarf/SB/Game/zNPCGoalAmbient.cpp:3228–3245  ·  view source on GitHub ↗

Compile unit: C:\SB\Game\zNPCGoalAmbient.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x003BE0F0 -> 0x003BE6C4 */ Range: 0x3BE0F0 -> 0x3BE6C4

Source from the content-addressed store, hash-verified

3226*/
3227// Range: 0x3BE0F0 -> 0x3BE6C4
3228void ZapperUpdate(class zNPCGoalJellyAttack * this /* r16 */) {
3229 // Blocks
3230 /* anonymous block */ {
3231 // Range: 0x3BE0F0 -> 0x3BE6C4
3232 class zNPCJelly * npc; // r17
3233 float tym_ancur; // r20
3234 class xVec3 pos_bone; // r29+0x140
3235 signed int i; // r21
3236 signed int idx_tgtBone; // r2
3237 class xVec3 pos_tgt; // r29+0x130
3238 class xVec3 pos_plyr; // r29+0x120
3239 signed int i; // r21
3240 class xVec3 pos_tgt; // r29+0x110
3241 class xVec3 wt_tgt; // @ 0x00507428
3242 float tym_attackOn[2]; // @ 0x00507438
3243 signed int idx_fromBone; // @ 0x0050F164
3244 }
3245}
3246
3247/*
3248 Compile unit: C:\SB\Game\zNPCGoalAmbient.cpp

Callers 1

ProcessMethod · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected