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hub / github.com/bfbbdecomp/bfbb / ExtractAimDir

Function ExtractAimDir

dwarf/SB/Game/zNPCGoalAmbient.cpp:3335–3341  ·  view source on GitHub ↗

Compile unit: C:\SB\Game\zNPCGoalAmbient.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x003BEC50 -> 0x003BEDC0 */ Range: 0x3BEC50 -> 0x3BEDC0

Source from the content-addressed store, hash-verified

3333*/
3334// Range: 0x3BEC50 -> 0x3BEDC0
3335void ExtractAimDir(class zNPCGoalJellyBumped * this /* r2 */, class xVec3 * dir_aim /* r2 */) {
3336 // Blocks
3337 /* anonymous block */ {
3338 // Range: 0x3BEC50 -> 0x3BEDC0
3339 class zNPCJelly * npc; // r6
3340 }
3341}
3342
3343/*
3344 Compile unit: C:\SB\Game\zNPCGoalAmbient.cpp

Callers 1

EnterMethod · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected