Compile unit: C:\SB\Game\zNPCGlyph.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x003CDEB0 -> 0x003CDF44 */ Range: 0x3CDEB0 -> 0x3CDF44
| 2345 | */ |
| 2346 | // Range: 0x3CDEB0 -> 0x3CDF44 |
| 2347 | void RotSet(class NPCGlyph * this /* r16 */, class xVec3 * ang /* r2 */, signed int doautospin /* r17 */) { |
| 2348 | // Blocks |
| 2349 | /* anonymous block */ { |
| 2350 | // Range: 0x3CDEB0 -> 0x3CDF44 |
| 2351 | class xMat3x3 mat_rot; // r29+0x30 |
| 2352 | } |
| 2353 | } |
| 2354 | |
| 2355 | /* |
| 2356 | Compile unit: C:\SB\Game\zNPCGlyph.cpp |