Compile unit: C:\SB\Game\zNPCFXCinematic.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x003D3C10 -> 0x003D3D80 */ Range: 0x3D3C10 -> 0x3D3D80
| 5139 | */ |
| 5140 | // Range: 0x3D3C10 -> 0x3D3D80 |
| 5141 | signed int zNPCFXCutscenePrep(class zCutsceneMgr * csnmgr /* r18 */) { |
| 5142 | // Blocks |
| 5143 | /* anonymous block */ { |
| 5144 | // Range: 0x3D3C10 -> 0x3D3D80 |
| 5145 | class NCINEntry * fxtab; // r17 |
| 5146 | class NCINEntry * nextrec; // r16 |
| 5147 | class NCINEntry * fxrec; // r3 |
| 5148 | class NCINEntry * fxrec; // [invalid] |
| 5149 | char tweakBase[128]; // r29+0xC0 |
| 5150 | char tweakName[128]; // r29+0x40 |
| 5151 | } |
| 5152 | } |
| 5153 | |
| 5154 | /* |
| 5155 | Compile unit: C:\SB\Game\zNPCFXCinematic.cpp |
no outgoing calls
no test coverage detected