Compile unit: C:\SB\Game\zNPCFXCinematic.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x003D3B30 -> 0x003D3C08 */ Range: 0x3D3B30 -> 0x3D3C08
| 5122 | */ |
| 5123 | // Range: 0x3D3B30 -> 0x3D3C08 |
| 5124 | void zNPCFXCutsceneDone(class zCutsceneMgr * csnmgr /* r18 */) { |
| 5125 | // Blocks |
| 5126 | /* anonymous block */ { |
| 5127 | // Range: 0x3D3B30 -> 0x3D3C08 |
| 5128 | class NCINEntry * fxtab; // r17 |
| 5129 | class NCINEntry * nextrec; // r2 |
| 5130 | class NCINEntry * fxrec; // r16 |
| 5131 | } |
| 5132 | } |
| 5133 | |
| 5134 | /* |
| 5135 | Compile unit: C:\SB\Game\zNPCFXCinematic.cpp |
no outgoing calls
no test coverage detected