| 5101 | */ |
| 5102 | // Range: 0x3D3960 -> 0x3D3B24 |
| 5103 | void zNPCFXCutscene(class zCutsceneMgr * csnmgr /* r21 */) { |
| 5104 | // Blocks |
| 5105 | /* anonymous block */ { |
| 5106 | // Range: 0x3D3960 -> 0x3D3B24 |
| 5107 | class NCINEntry * fxtab; // r20 |
| 5108 | class xCutscene * csn; // r19 |
| 5109 | signed int need_animated; // r18 |
| 5110 | signed int need_render; // r17 |
| 5111 | class NCINEntry * nextrec; // r2 |
| 5112 | class NCINEntry * fxrec; // r16 |
| 5113 | signed int flags; // r4 |
| 5114 | } |
| 5115 | } |
| 5116 | |
| 5117 | /* |
| 5118 | Compile unit: C:\SB\Game\zNPCFXCinematic.cpp |
no outgoing calls
no test coverage detected