| 3319 | */ |
| 3320 | // Range: 0x17A360 -> 0x17A48C |
| 3321 | void zFX_SceneEnter(class RpWorld * world /* r16 */) { |
| 3322 | // Blocks |
| 3323 | /* anonymous block */ { |
| 3324 | // Range: 0x17A360 -> 0x17A48C |
| 3325 | signed char @4297; // @ 0x0050F4DC |
| 3326 | class tweak_callback cb_spawn_bubble_wall; // @ 0x0051BFD0 |
| 3327 | } |
| 3328 | } |
| 3329 | |
| 3330 | /* |
| 3331 | Compile unit: C:\SB\Game\zFX.cpp |