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hub / github.com/bfbbdecomp/bfbb / read_persistent

Function read_persistent

dwarf/SB/Game/zEntPlayerOOBState.cpp:3465–3472  ·  view source on GitHub ↗

Compile unit: C:\SB\Game\zEntPlayerOOBState.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x0030ADE0 -> 0x0030AE48 */ Range: 0x30ADE0 -> 0x30AE48

Source from the content-addressed store, hash-verified

3463*/
3464// Range: 0x30ADE0 -> 0x30AE48
3465void read_persistent(class xSerial & s /* r18 */) {
3466 // Blocks
3467 /* anonymous block */ {
3468 // Range: 0x30ADE0 -> 0x30AE48
3469 unsigned int i; // r17
3470 signed int val; // r29+0x4C
3471 }
3472}
3473
3474/*
3475 Compile unit: C:\SB\Game\zEntPlayerOOBState.cpp

Callers 1

zSceneLoadFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected