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hub / github.com/bfbbdecomp/bfbb / update_sound

Function update_sound

dwarf/SB/Game/zEntPlayerBungeeState.cpp:4487–4493  ·  view source on GitHub ↗

Compile unit: C:\SB\Game\zEntPlayerBungeeState.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x002F9C40 -> 0x002F9CE8 */ Range: 0x2F9C40 -> 0x2F9CE8

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4485*/
4486// Range: 0x2F9C40 -> 0x2F9CE8
4487static void update_sound(class hanging_state_type * this /* r2 */) {
4488 // Blocks
4489 /* anonymous block */ {
4490 // Range: 0x2F9C40 -> 0x2F9CE8
4491 float vol; // r20
4492 }
4493}
4494
4495/*
4496 Compile unit: C:\SB\Game\zEntPlayerBungeeState.cpp

Callers 1

detach_updateMethod · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected