MCPcopy Create free account
hub / github.com/bfbbdecomp/bfbb / update_detach_camera

Function update_detach_camera

dwarf/SB/Game/zEntPlayerBungeeState.cpp:4517–4524  ·  view source on GitHub ↗

Compile unit: C:\SB\Game\zEntPlayerBungeeState.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x002F9DE0 -> 0x002FA098 */ Range: 0x2F9DE0 -> 0x2FA098

Source from the content-addressed store, hash-verified

4515*/
4516// Range: 0x2F9DE0 -> 0x2FA098
4517static void update_detach_camera(class hanging_state_type * this /* r15 */, float dt /* r29+0xE0 */) {
4518 // Blocks
4519 /* anonymous block */ {
4520 // Range: 0x2F9DE0 -> 0x2FA098
4521 class xMat4x3 cammat; // r29+0x30
4522 class xQuat dir; // r29+0x20
4523 }
4524}
4525
4526/*
4527 Compile unit: C:\SB\Game\zEntPlayerBungeeState.cpp

Callers 1

detach_updateMethod · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected