Compile unit: C:\SB\Game\zEntPlayerBungeeState.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x002F9DE0 -> 0x002FA098 */ Range: 0x2F9DE0 -> 0x2FA098
| 4515 | */ |
| 4516 | // Range: 0x2F9DE0 -> 0x2FA098 |
| 4517 | static void update_detach_camera(class hanging_state_type * this /* r15 */, float dt /* r29+0xE0 */) { |
| 4518 | // Blocks |
| 4519 | /* anonymous block */ { |
| 4520 | // Range: 0x2F9DE0 -> 0x2FA098 |
| 4521 | class xMat4x3 cammat; // r29+0x30 |
| 4522 | class xQuat dir; // r29+0x20 |
| 4523 | } |
| 4524 | } |
| 4525 | |
| 4526 | /* |
| 4527 | Compile unit: C:\SB\Game\zEntPlayerBungeeState.cpp |