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hub / github.com/bfbbdecomp/bfbb / player_bound

Function player_bound

dwarf/SB/Game/zEntPlayerBungeeState.cpp:4502–4508  ·  view source on GitHub ↗

Compile unit: C:\SB\Game\zEntPlayerBungeeState.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x002F9D20 -> 0x002F9DE0 */ Range: 0x2F9D20 -> 0x2F9DE0

Source from the content-addressed store, hash-verified

4500*/
4501// Range: 0x2F9D20 -> 0x2F9DE0
4502static class xSphere player_bound(class hanging_state_type * this /* r2 */) {
4503 // Blocks
4504 /* anonymous block */ {
4505 // Range: 0x2F9D20 -> 0x2F9DE0
4506 class xSphere o; // r29
4507 }
4508}
4509
4510/*
4511 Compile unit: C:\SB\Game\zEntPlayerBungeeState.cpp

Callers 1

detach_updateMethod · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected