Compile unit: C:\SB\Game\zEntPlayerBungeeState.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x002F9D20 -> 0x002F9DE0 */ Range: 0x2F9D20 -> 0x2F9DE0
| 4500 | */ |
| 4501 | // Range: 0x2F9D20 -> 0x2F9DE0 |
| 4502 | static class xSphere player_bound(class hanging_state_type * this /* r2 */) { |
| 4503 | // Blocks |
| 4504 | /* anonymous block */ { |
| 4505 | // Range: 0x2F9D20 -> 0x2F9DE0 |
| 4506 | class xSphere o; // r29 |
| 4507 | } |
| 4508 | } |
| 4509 | |
| 4510 | /* |
| 4511 | Compile unit: C:\SB\Game\zEntPlayerBungeeState.cpp |