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hub / github.com/bfbbdecomp/bfbb / zEntPlayer_MinimalRender

Function zEntPlayer_MinimalRender

dwarf/SB/Game/zEntPlayer.cpp:4626–4635  ·  view source on GitHub ↗

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4624*/
4625// Range: 0x13DA60 -> 0x13DBCC
4626void zEntPlayer_MinimalRender(class zEnt * ent /* r16 */) {
4627 // Blocks
4628 /* anonymous block */ {
4629 // Range: 0x13DA60 -> 0x13DBCC
4630 float reticle_order; // r20
4631 class xVec3 & loc; // r2
4632 class xVec3 cam_offset; // r29+0x60
4633 class xVec3 reticle_offset; // r29+0x50
4634 }
4635}
4636
4637/*
4638 Compile unit: C:\SB\Game\zEntPlayer.cpp

Callers 1

render_playerFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected