Compile unit: C:\SB\Game\zEntPlayer.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x00147960 -> 0x001485E0 */ Range: 0x147960 -> 0x1485E0
| 5381 | */ |
| 5382 | // Range: 0x147960 -> 0x1485E0 |
| 5383 | void zEntPlayerReset(class xEnt * ent /* r16 */) { |
| 5384 | // Blocks |
| 5385 | /* anonymous block */ { |
| 5386 | // Range: 0x147960 -> 0x1485E0 |
| 5387 | class xAnimState * curr; // r7 |
| 5388 | class xModelInstance * minst; // r4 |
| 5389 | unsigned int index; // r3 |
| 5390 | class iColor_tag black; // r29+0x2C |
| 5391 | class iColor_tag clear; // r29+0x28 |
| 5392 | unsigned int i; // r4 |
| 5393 | class xEnt * trackEnt; // r3 |
| 5394 | class RwTexture * tex; // r2 |
| 5395 | } |
| 5396 | } |
| 5397 | |
| 5398 | /* |
| 5399 | Compile unit: C:\SB\Game\zEntPlayer.cpp |
no outgoing calls
no test coverage detected