MCPcopy Create free account
hub / github.com/bfbbdecomp/bfbb / zEntPickup_RenderList

Function zEntPickup_RenderList

dwarf/SB/Game/zEntPickup.cpp:2916–2932  ·  view source on GitHub ↗

Compile unit: C:\SB\Game\zEntPickup.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x00139420 -> 0x00139860 */ Range: 0x139420 -> 0x139860

Source from the content-addressed store, hash-verified

2914*/
2915// Range: 0x139420 -> 0x139860
2916void zEntPickup_RenderList(class zEntPickup * plist /* r16 */, unsigned int pcount /* r22 */) {
2917 // Blocks
2918 /* anonymous block */ {
2919 // Range: 0x139420 -> 0x139860
2920 unsigned int i; // r21
2921 class RpAtomic * imodel; // r20
2922 signed int shadowResult; // r29+0xCC
2923 class xVec3 shadVec; // r29+0xC0
2924 class RwFrame * frame; // r2
2925 class RwV3d vec_scale; // r29+0xB0
2926 signed int alpha; // r6
2927 float dist2; // r1
2928 float dx__; // r5
2929 float dy__; // r4
2930 float dz__; // r3
2931 }
2932}
2933
2934/*
2935 Compile unit: C:\SB\Game\zEntPickup.cpp

Callers 1

zSceneRenderPreFXFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected