Compile unit: C:\SB\Game\zEntPickup.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x00139420 -> 0x00139860 */ Range: 0x139420 -> 0x139860
| 2914 | */ |
| 2915 | // Range: 0x139420 -> 0x139860 |
| 2916 | void zEntPickup_RenderList(class zEntPickup * plist /* r16 */, unsigned int pcount /* r22 */) { |
| 2917 | // Blocks |
| 2918 | /* anonymous block */ { |
| 2919 | // Range: 0x139420 -> 0x139860 |
| 2920 | unsigned int i; // r21 |
| 2921 | class RpAtomic * imodel; // r20 |
| 2922 | signed int shadowResult; // r29+0xCC |
| 2923 | class xVec3 shadVec; // r29+0xC0 |
| 2924 | class RwFrame * frame; // r2 |
| 2925 | class RwV3d vec_scale; // r29+0xB0 |
| 2926 | signed int alpha; // r6 |
| 2927 | float dist2; // r1 |
| 2928 | float dx__; // r5 |
| 2929 | float dy__; // r4 |
| 2930 | float dz__; // r3 |
| 2931 | } |
| 2932 | } |
| 2933 | |
| 2934 | /* |
| 2935 | Compile unit: C:\SB\Game\zEntPickup.cpp |