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hub / github.com/bfbbdecomp/bfbb / insert_player_animations

Function insert_player_animations

dwarf/SB/Game/zEntCruiseBubble.cpp:5041–5049  ·  view source on GitHub ↗

Compile unit: C:\SB\Game\zEntCruiseBubble.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x002A0460 -> 0x002A0748 */ Range: 0x2A0460 -> 0x2A0748

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5039*/
5040// Range: 0x2A0460 -> 0x2A0748
5041void insert_player_animations(class xAnimTable & table /* r20 */) {
5042 // Blocks
5043 /* anonymous block */ {
5044 // Range: 0x2A0460 -> 0x2A0748
5045 char * start_from; // r19
5046 char * s; // r18
5047 unsigned int i; // r17
5048 }
5049}
5050
5051/*
5052 Compile unit: C:\SB\Game\zEntCruiseBubble.cpp

Callers 1

zEntPlayer_AnimTableFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected