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hub / github.com/bfbbdecomp/bfbb / distance_cull

Function distance_cull

dwarf/SB/Game/zDiscoFloor.cpp:2302–2311  ·  view source on GitHub ↗

Compile unit: C:\SB\Game\zDiscoFloor.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x003372F0 -> 0x00337430 */ Range: 0x3372F0 -> 0x337430

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2300*/
2301// Range: 0x3372F0 -> 0x337430
2302void distance_cull(class z_disco_floor * this /* r2 */) {
2303 // Blocks
2304 /* anonymous block */ {
2305 // Range: 0x3372F0 -> 0x337430
2306 class xVec3 & cam_loc; // r5
2307 class xVec3 offset; // r29+0x10
2308 float min_glow_dist; // r1
2309 float max_glow_dist; // r29+0x20
2310 }
2311}
2312
2313/*
2314 Compile unit: C:\SB\Game\zDiscoFloor.cpp

Callers 1

updateMethod · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected