Compile unit: C:\SB\Core\x\xSnd.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x0020A0D0 -> 0x0020A338 */ Range: 0x20A0D0 -> 0x20A338
| 1541 | */ |
| 1542 | // Range: 0x20A0D0 -> 0x20A338 |
| 1543 | void xSndProcessSoundPos(class xVec3 * pActual /* r2 */, class xVec3 * pProcessed /* r2 */) { |
| 1544 | // Blocks |
| 1545 | /* anonymous block */ { |
| 1546 | // Range: 0x20A0D0 -> 0x20A338 |
| 1547 | class xVec3 playerDelta; // r29+0x70 |
| 1548 | float inwardShift; // r6 |
| 1549 | float factor; // r4 |
| 1550 | } |
| 1551 | } |
| 1552 | |
| 1553 | /* |
| 1554 | Compile unit: C:\SB\Core\x\xSnd.cpp |
no outgoing calls
no test coverage detected