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hub / github.com/bfbbdecomp/bfbb / xShadowSimple_Render

Function xShadowSimple_Render

dwarf/SB/Core/x/xShadowSimple.cpp:3248–3259  ·  view source on GitHub ↗

Compile unit: C:\SB\Core\x\xShadowSimple.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x0032A6F0 -> 0x0032A990 */ Range: 0x32A6F0 -> 0x32A990

Source from the content-addressed store, hash-verified

3246*/
3247// Range: 0x32A6F0 -> 0x32A990
3248void xShadowSimple_Render() {
3249 // Blocks
3250 /* anonymous block */ {
3251 // Range: 0x32A6F0 -> 0x32A990
3252 signed int qnum; // r20
3253 class xEnt * ent; // r19
3254 unsigned short shadowWas; // r18
3255 unsigned int i; // r17
3256 unsigned int j; // r16
3257 class RwRaster * raster; // r2
3258 }
3259}
3260
3261/*
3262 Compile unit: C:\SB\Core\x\xShadowSimple.cpp

Callers 1

zSceneRenderPreFXFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected