Compile unit: C:\SB\Core\x\xShadow.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x002042A0 -> 0x00204CF0 */ Range: 0x2042A0 -> 0x204CF0
| 2614 | */ |
| 2615 | // Range: 0x2042A0 -> 0x204CF0 |
| 2616 | void xShadowManager_Render() { |
| 2617 | // Blocks |
| 2618 | /* anonymous block */ { |
| 2619 | // Range: 0x2042A0 -> 0x204CF0 |
| 2620 | signed int i; // r4 |
| 2621 | signed int cacheUsed[6]; // r29+0xF0 |
| 2622 | unsigned int j; // r11 |
| 2623 | unsigned char old_xClumpColl_FilterFlags; // r23 |
| 2624 | signed int bestIndex; // r8 |
| 2625 | signed int foundPriority; // r7 |
| 2626 | class xVec3 center; // r29+0x138 |
| 2627 | float radius; // r29+0x14C |
| 2628 | class xShadowMgr * mgr_best; // r17 |
| 2629 | float dst_depth; // r29+0x150 |
| 2630 | class xEnt * ep; // r3 |
| 2631 | class xEnt * ent; // r20 |
| 2632 | signed int shadowOutside; // r29+0x148 |
| 2633 | class xVec3 shadVec; // r29+0x128 |
| 2634 | class xVec3 center; // r29+0x118 |
| 2635 | float radius; // r29+0x144 |
| 2636 | class RpAtomic * old_model; // r19 |
| 2637 | class xModelInstance * old_mnext; // r21 |
| 2638 | class xEnt * ep; // r20 |
| 2639 | class xShadowMgr * mgr; // r22 |
| 2640 | class xNPCBasic * npc_base; // r6 |
| 2641 | signed int num; // r21 |
| 2642 | signed int a; // r20 |
| 2643 | class xEnt * ep; // r19 |
| 2644 | float rad; // r29+0x150 |
| 2645 | class xVec3 * lower; // r2 |
| 2646 | class xVec3 * upper; // r2 |
| 2647 | } |
| 2648 | } |
| 2649 | |
| 2650 | /* |
| 2651 | Compile unit: C:\SB\Core\x\xShadow.cpp |