()
| 921 | |
| 922 | |
| 923 | protected boolean compile() { |
| 924 | boolean vertRes = true; |
| 925 | if (hasVertexShader()) { |
| 926 | vertRes = compileVertexShader(); |
| 927 | } else { |
| 928 | PGraphics.showException("Doesn't have a vertex shader"); |
| 929 | } |
| 930 | |
| 931 | boolean fragRes = true; |
| 932 | if (hasFragmentShader()) { |
| 933 | fragRes = compileFragmentShader(); |
| 934 | } else { |
| 935 | PGraphics.showException("Doesn't have a fragment shader"); |
| 936 | } |
| 937 | |
| 938 | return vertRes && fragRes; |
| 939 | } |
| 940 | |
| 941 | |
| 942 | protected void validate() { |
no test coverage detected