| 34 | // <- |
| 35 | |
| 36 | void SDL::pumpEvents() |
| 37 | { |
| 38 | SDL_Event sdlEvent; |
| 39 | while (SDL_PollEvent(&sdlEvent)) |
| 40 | { |
| 41 | if (sdlEvent.type == SDL_KEYDOWN || sdlEvent.type == SDL_KEYUP) |
| 42 | { |
| 43 | Input::KeyEvent keyEvent; |
| 44 | keyEvent.key = Input::Key::kInvalid; |
| 45 | keyEvent.playerId = 0u; |
| 46 | |
| 47 | // Keys |
| 48 | switch (sdlEvent.key.keysym.sym) |
| 49 | { |
| 50 | case SDLK_UP: |
| 51 | keyEvent.key = Input::Key::kUp; |
| 52 | break; |
| 53 | case SDLK_DOWN: |
| 54 | keyEvent.key = Input::Key::kDown; |
| 55 | break; |
| 56 | case SDLK_RIGHT: |
| 57 | keyEvent.key = Input::Key::kRight; |
| 58 | break; |
| 59 | case SDLK_LEFT: |
| 60 | keyEvent.key = Input::Key::kLeft; |
| 61 | break; |
| 62 | case SDLK_w: |
| 63 | keyEvent.key = Input::Key::kW; |
| 64 | break; |
| 65 | case SDLK_a: |
| 66 | keyEvent.key = Input::Key::kA; |
| 67 | break; |
| 68 | case SDLK_s: |
| 69 | keyEvent.key = Input::Key::kS; |
| 70 | break; |
| 71 | case SDLK_d: |
| 72 | keyEvent.key = Input::Key::kD; |
| 73 | break; |
| 74 | case SDLK_f: |
| 75 | keyEvent.key = Input::Key::kF; |
| 76 | break; |
| 77 | case SDLK_t: |
| 78 | keyEvent.key = Input::Key::kT; |
| 79 | break; |
| 80 | case SDLK_F1: |
| 81 | keyEvent.key = Input::Key::kF1; |
| 82 | break; |
| 83 | case SDLK_F2: |
| 84 | keyEvent.key = Input::Key::kF2; |
| 85 | break; |
| 86 | case SDLK_F3: |
| 87 | keyEvent.key = Input::Key::kF3; |
| 88 | break; |
| 89 | case SDLK_F10: |
| 90 | keyEvent.key = Input::Key::kF10; |
| 91 | break; |
| 92 | case SDLK_0: |
| 93 | keyEvent.key = Input::Key::k0; |
nothing calls this directly
no outgoing calls
no test coverage detected