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hub / github.com/begla/Intrinsic / resetToDefault

Method resetToDefault

IntrinsicCore/src/IntrinsicCoreComponentsMesh.cpp:243–247  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

241// <-
242
243void MeshManager::resetToDefault(MeshRef p_Mesh)
244{
245 _descMeshName(p_Mesh) = "";
246 _descColorTint(p_Mesh) = glm::vec4(1.0f, 1.0f, 1.0f, 1.0f);
247}
248
249void MeshManager::init()
250{

Callers

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