| 40 | export type GameEngineSystem = (entities: any, update: GameEngineUpdateEventOptionType) => any; |
| 41 | |
| 42 | export interface GameEngineProperties { |
| 43 | systems?: any[]; |
| 44 | entities?: {} | Promise<any>; |
| 45 | renderer?: any; |
| 46 | touchProcessor?: any; |
| 47 | timer?: any; |
| 48 | running?: boolean; |
| 49 | onEvent?: any; |
| 50 | style?: StyleProp<ViewStyle>; |
| 51 | children?: React.ReactNode; |
| 52 | } |
| 53 | |
| 54 | export class GameEngine extends React.Component<GameEngineProperties> {} |
| 55 |
nothing calls this directly
no outgoing calls
no test coverage detected