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Functions609 in github.com/battlelinegames/ASWebGLue

FunctiondisplayLoop
(delta: i32)
src/examples/SpriteLighting/sprite_lighting.ts:167
FunctiondisplayLoop
(delta: i32)
src/examples/AnimationTexture/texture_animation.ts:102
MethoddrawBuffers
(gl: WebGLRenderingContext, buffers: sequence<GLenum>)
src/WebGL.ts:2839
MethoddrawElementsInstanced
(mode: GLenum, count: GLsizei, typ: GLenum, offset: GLintptr, instanceCount: GLsizei)
src/WebGL.ts:2832
MethoddrawRangeElements
(mode: GLenum, start: GLuint, end: GLuint, count: GLsizei, typ: GLenum, offset: GLintptr)
src/WebGL.ts:2835
MethodendQuery
(target: GLenum)
src/WebGL.ts:2873
MethodendTransformFeedback
()
src/WebGL.ts:2948
MethodfenceSync
(condition: GLenum, flags: GLbitfield)
src/WebGL.ts:2909
MethodframebufferTextureLayer
(target: GLenum, attachment: GLenum, texture: WebGLTexture, level: GLint, layer: GLint)
src/WebGL.ts:2688
MethodgetActiveAttrib
(program: WebGLProgram, index: GLuint)
src/WebGL.ts:2393
MethodgetActiveUniform
(program: WebGLProgram, index: GLuint)
src/WebGL.ts:2396
MethodgetActiveUniformBlockName
(program: WebGLProgram, uniformBlockIndex: GLuint)
src/WebGL.ts:2988
MethodgetActiveUniformBlockParameter
(program: WebGLProgram, uniformBlockIndex: GLuint, pname: GLenum)
src/WebGL.ts:2985
MethodgetActiveUniforms
(program: WebGLProgram, uniformIndices: sequence<GLuint>, pname: GLenum)
src/WebGL.ts:2979
MethodgetAlpha
()
src/WebGL.ts:929
MethodgetAntialias
()
src/WebGL.ts:965
MethodgetAttachedShaders
(program: WebGLProgram)
src/WebGL.ts:2399
MethodgetBufferSubData
(gl: WebGLRenderingContext, target: GLenum, srcByteOffset: GLintptr, dstBuffer: ArrayBufferView, dstOffset:
src/WebGL.ts:2678
MethodgetContextAttributes
()
src/WebGL.ts:2193
MethodgetDepth
()
src/WebGL.ts:941
MethodgetDrawingBufferHeight
()
src/WebGL.ts:2189
MethodgetDrawingBufferWidth
()
src/WebGL.ts:2186
MethodgetFragDataLocation
(program: WebGLProgram, name: DOMString)
src/WebGL.ts:2749
MethodgetFramebufferAttachmentParameter
(target: GLenum, attachment: GLenum, pname: GLenum)
src/WebGL.ts:2418
MethodgetIndexedParameter
(target: GLenum, index: GLuint)
src/WebGL.ts:2973
MethodgetInternalformatParameter
(target: GLenum, internalformat: GLenum, pname: GLenum)
src/WebGL.ts:2703
MethodgetName
()
src/WebGL.ts:1007
MethodgetPrecision
()
src/WebGL.ts:1021
MethodgetPremultipliedAlpha
()
src/WebGL.ts:977
MethodgetPreserveDrawingBuffer
()
src/WebGL.ts:989
MethodgetQuery
(target: GLenum, pname: GLenum)
src/WebGL.ts:2876
MethodgetQueryParameter
(query: WebGLQuery, pname: GLenum)
src/WebGL.ts:2879
MethodgetRangeMax
()
src/WebGL.ts:1017
MethodgetRangeMin
()
src/WebGL.ts:1012
MethodgetSamplerParameter
(sampler: WebGLSampler, pname: GLenum)
src/WebGL.ts:2904
MethodgetShaderParameter
(shader: WebGLShader, pname: GLenum)
src/WebGL.ts:2430
MethodgetShaderPrecisionFormat
(shadertype: GLenum, precisiontype: GLenum)
src/WebGL.ts:2433
MethodgetShaderSource
(shader: WebGLShader)
src/WebGL.ts:2441
MethodgetSize
()
src/WebGL.ts:997
MethodgetStencil
()
src/WebGL.ts:953
MethodgetSupportedExtensions
()
src/WebGL.ts:2200
MethodgetSyncParameter
(sync: WebGLSync, pname: GLenum)
src/WebGL.ts:2927
MethodgetTexParameter
(target: GLenum, pname: GLenum)
src/WebGL.ts:2445
MethodgetTransformFeedbackVarying
(program: WebGLProgram, index: GLuint)
src/WebGL.ts:2955
MethodgetType
()
src/WebGL.ts:1002
MethodgetUniform
(program: WebGLProgram, location: WebGLUniformLocation)
src/WebGL.ts:2449
MethodgetUniformBlockIndex
(program: WebGLProgram, uniformBlockName: DOMString)
src/WebGL.ts:2982
MethodgetUniformIndices
(program: WebGLProgram, uniformNames: sequence<DOMString>)
src/WebGL.ts:2976
MethodgetVertexAttrib
(index: GLuint, pname: GLenum)
src/WebGL.ts:2457
Functioninit
()
src/examples/Lines/render_lines.ts:65
Functioninit
()
src/examples/InstancedSprites/instanced_sprites.ts:165
FunctioninitASWebGLue
(importObject)
src/ASWebGLue.js:22
FunctioninitASWebGLue
(importObject)
src/ASWebGLue2.js:18
Functioninline_object_test
()
src/performance-test/objTest.ts:38
MethodinvalidateFramebuffer
(target: GLenum, attachments: sequence<GLenum>)
src/WebGL.ts:2691
MethodinvalidateSubFramebuffer
(target: GLenum, attachments: sequence<GLenum>, x: GLint, y: GLint, width: GLsizei, height: GLsizei)
src/WebGL.ts:2695
MethodisContextLost
()
src/WebGL.ts:2196
MethodisQuery
(query: WebGLQuery)
src/WebGL.ts:2867
MethodisSampler
(sampler: WebGLSampler)
src/WebGL.ts:2891
MethodisSync
(sync: WebGLSync)
src/WebGL.ts:2913
MethodisTransformFeedback
(tf: WebGLTransformFeedback)
src/WebGL.ts:2938
MethodisVertexArray
(vertexArray: WebGLVertexArrayObject)
src/WebGL.ts:3002
FunctionmoveMouse
(mouse_x: f32, mouse_y: f32)
src/examples/QuadFollowMouse/quad_follow_mouse.ts:60
MethodpauseTransformFeedback
()
src/WebGL.ts:2958
Functionprint
(str)
src/ASWebGLue.js:1
MethodreadBuffer
(src: GLenum)
src/WebGL.ts:2699
MethodreadPixels
(x: GLint, y: GLint, width: GLsizei, height: GLsizei, format: GLenum, typ: GLenum, pixels: ArrayBufferView)
src/WebGL.ts:2503
MethodrenderbufferStorageMultisample
(target: GLenum, samples: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei)
src/WebGL.ts:2706
MethodresumeTransformFeedback
()
src/WebGL.ts:2962
MethodsamplerParameterf
(sampler: WebGLSampler, pname: GLenum, param: GLfloat)
src/WebGL.ts:2901
MethodsamplerParameteri
(sampler: WebGLSampler, pname: GLenum, param: GLint)
src/WebGL.ts:2898
MethodsetAlpha
(value: GLboolean)
src/WebGL.ts:933
MethodsetAntialias
(value: GLboolean)
src/WebGL.ts:969
MethodsetDepth
(value: GLboolean)
src/WebGL.ts:945
MethodsetPremultipliedAlpha
(value: GLboolean)
src/WebGL.ts:981
MethodsetPreserveDrawingBuffer
(value: GLboolean)
src/WebGL.ts:993
MethodsetStencil
(value: GLboolean)
src/WebGL.ts:957
MethodstencilOp
(fail: GLenum, zfail: GLenum, zpass: GLenum)
src/WebGL.ts:2534
MethodstencilOpSeparate
(face: GLenum, fail: GLenum, zfail: GLenum, zpass: GLenum)
src/WebGL.ts:2537
MethodtexImage3D
(target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, borde
src/WebGL.ts:2719
MethodtexStorage2D
(target: GLenum, levels: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei)
src/WebGL.ts:2711
MethodtexStorage3D
(target: GLenum, levels: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei)
src/WebGL.ts:2714
MethodtexSubImage3D
(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsiz
src/WebGL.ts:2724
MethodtransformFeedbackVaryings
(program: WebGLProgram, varyings: sequence<DOMString>, bufferMode: GLenum)
src/WebGL.ts:2952
Methoduniform1ui
(location: WebGLUniformLocation, v0: GLuint)
src/WebGL.ts:2753
Methoduniform1uiv
(location: WebGLUniformLocation, data: Uint32List, srcOffset: GLuint = 0, srcLength: GLuint = 0)
src/WebGL.ts:2766
Methoduniform2ui
(location: WebGLUniformLocation, v0: GLuint, v1: GLuint)
src/WebGL.ts:2756
Methoduniform2uiv
(location: WebGLUniformLocation, data: Uint32List, srcOffset: GLuint = 0, srcLength: GLuint = 0)
src/WebGL.ts:2771
Methoduniform3ui
(location: WebGLUniformLocation, v0: GLuint, v1: GLuint, v2: GLuint)
src/WebGL.ts:2759
Methoduniform3uiv
(location: WebGLUniformLocation, data: Uint32List, srcOffset: GLuint = 0, srcLength: GLuint = 0)
src/WebGL.ts:2774
Methoduniform4ui
(location: WebGLUniformLocation, v0: GLuint, v1: GLuint, v2: GLuint, v3: GLuint)
src/WebGL.ts:2762
Methoduniform4uiv
(location: WebGLUniformLocation, data: Uint32List, srcOffset: GLuint = 0, srcLength: GLuint = 0)
src/WebGL.ts:2777
MethoduniformBlockBinding
(program: WebGLProgram, uniformBlockIndex: GLuint, _uniformBlockBinding: GLuint)
src/WebGL.ts:2991
MethoduniformMatrix2fv
(location: WebGLUniformLocation, transpose: GLboolean, value: StaticArray<GLfloat>)
src/WebGL.ts:2616
MethoduniformMatrix2x3fv
(location: WebGLUniformLocation, transpose: GLboolean, data: Float32List, srcOffset: GLuint = 0, srcLength:
src/WebGL.ts:2790
MethoduniformMatrix2x4fv
(location: WebGLUniformLocation, transpose: GLboolean, data: Float32List, srcOffset: GLuint = 0, srcLength:
src/WebGL.ts:2799
MethoduniformMatrix3x2fv
(location: WebGLUniformLocation, transpose: GLboolean, data: Float32List, srcOffset: GLuint = 0, srcLength:
src/WebGL.ts:2781
MethoduniformMatrix3x4fv
(location: WebGLUniformLocation, transpose: GLboolean, data: Float32List, srcOffset: GLuint = 0, srcLength:
src/WebGL.ts:2803
MethoduniformMatrix4fv
(location: WebGLUniformLocation, transpose: GLboolean, value: StaticArray<GLfloat>)
src/WebGL.ts:2624
MethoduniformMatrix4x2fv
(location: WebGLUniformLocation, transpose: GLboolean, data: Float32List, srcOffset: GLuint = 0, srcLength:
src/WebGL.ts:2785
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