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Functions609 in github.com/battlelinegames/ASWebGLue

↓ 40 callersMethodcompileShader
(shader: WebGLShader)
src/WebGL.ts:2274
↓ 38 callersMethodattachShader
(program: WebGLProgram, shader: WebGLShader)
src/WebGL.ts:2216
↓ 38 callersMethodcreateShader
(typ: GLenum)
src/WebGL.ts:2306
↓ 38 callersMethodshaderSource
(shader: WebGLShader, source: string)
src/WebGL.ts:2518
↓ 34 callersMethodenableVertexAttribArray
(index: GLuint)
src/WebGL.ts:2370
↓ 34 callersMethodgetAttribLocation
(program: WebGLProgram, name: string)
src/WebGL.ts:2403
↓ 34 callersMethodvertexAttribPointer
(indx: GLint, size: GLint, typ: GLenum, normalized: GLint, stride: GLsizei, offset: GLintptr)
src/WebGL.ts:2664
↓ 23 callersMethodbufferData
(target: GLenum, data: StaticArray<T>, usage: GLenum)
src/WebGL.ts:2248
↓ 23 callersMethoduseProgram
(program: WebGLProgram)
src/WebGL.ts:2627
↓ 20 callersMethodbindBuffer
(target: GLenum, buffer: WebGLBuffer)
src/WebGL.ts:2221
↓ 20 callersMethodcreateBuffer
()
src/WebGL.ts:2292
↓ 20 callersMethodcreateProgram
()
src/WebGL.ts:2300
↓ 20 callersMethoddrawArrays
(mode: GLenum, first: GLint, count: GLsizei)
src/WebGL.ts:2359
↓ 20 callersMethodlinkProgram
(program: WebGLProgram)
src/WebGL.ts:2493
↓ 19 callersMethodclear
(mask: GLbitfield)
src/WebGL.ts:2258
↓ 19 callersMethodclearColor
(red: GLclampf, green: GLclampf, blue: GLclampf, alpha: GLclampf)
src/WebGL.ts:2262
↓ 16 callersMethodtexParameteri
(target: GLenum, pname: GLenum, param: GLint)
src/WebGL.ts:2549
↓ 14 callersMethodgetUniformLocation
(program: WebGLProgram, name: string)
src/WebGL.ts:2453
↓ 12 callersMethodenable
(cap: GLenum)
src/WebGL.ts:2366
↓ 12 callersMethodpixelStorei
(pname: GLenum, param: GLint)
src/WebGL.ts:2496
↓ 9 callersMethodactiveTexture
(texture: GLenum)
src/WebGL.ts:2208
↓ 9 callersMethodbindTexture
(target: GLenum, texture: WebGLTexture)
src/WebGL.ts:2230
↓ 9 callersMethodcreateTexture
()
src/WebGL.ts:2310
↓ 9 callersMethodtexImage2D
(target: GLenum, level: GLint, internalformat: GLenum, format: GLenum, typ: GLenum, image: ImageData)
src/WebGL.ts:2541
↓ 8 callersMethoduniform1i
(location: WebGLUniformLocation, x: GLint)
src/WebGL.ts:2565
↓ 7 callersMethodcreateImage
(image_location: string)
src/WebGL.ts:913
↓ 7 callersMethodimageReady
(image_id: ImageData)
src/WebGL.ts:917
↓ 6 callersMethodblendFunc
(sfactor: GLenum, dfactor: GLenum)
src/WebGL.ts:2242
↓ 6 callersMethoduniformMatrix3fv
(location: WebGLUniformLocation, transpose: GLboolean, value: StaticArray<GLfloat>)
src/WebGL.ts:2620
↓ 5 callersMethoduniform3f
(location: WebGLUniformLocation, x: GLfloat, y: GLfloat, z: GLfloat)
src/WebGL.ts:2586
↓ 4 callersMethoddeleteShader
(shader: WebGLShader)
src/WebGL.ts:2333
↓ 4 callersMethoddrawArraysInstanced
(mode: GLenum, first: GLint, count: GLsizei, instanceCount: GLsizei)
src/WebGL.ts:2829
↓ 4 callersMethodgetParameter
(pname: GLenum)
src/WebGL.ts:2410
↓ 3 callersMethoduniform2f
(location: WebGLUniformLocation, x: GLfloat, y: GLfloat)
src/WebGL.ts:2572
↓ 3 callersMethoduniform4fv
(location: WebGLUniformLocation, v: StaticArray<GLfloat>)
src/WebGL.ts:2604
↓ 2 callersMethodbindFramebuffer
(target: GLenum, framebuffer: WebGLFramebuffer)
src/WebGL.ts:2224
↓ 2 callersMethodbindRenderbuffer
(target: GLenum, renderbuffer: WebGLRenderbuffer)
src/WebGL.ts:2227
↓ 2 callersMethodbindVertexArray
(array: WebGLVertexArrayObject)
src/WebGL.ts:3006
↓ 2 callersMethodblendColor
(red: GLclampf, green: GLclampf, blue: GLclampf, alpha: GLclampf)
src/WebGL.ts:2233
↓ 2 callersMethodblendEquation
(mode: GLenum)
src/WebGL.ts:2236
↓ 2 callersMethodblendEquationSeparate
(modeRGB: GLenum, modeAlpha: GLenum)
src/WebGL.ts:2239
↓ 2 callersMethodblendFuncSeparate
(srcRGB: GLenum, dstRGB: GLenum, srcAlpha: GLenum, dstAlpha: GLenum)
src/WebGL.ts:2245
↓ 2 callersMethodbufferSubData
(target: GLenum, offset: GLintptr, data: Array<T>)
src/WebGL.ts:2251
↓ 2 callersMethodcheckFramebufferStatus
(target: GLenum)
src/WebGL.ts:2255
↓ 2 callersMethodclearDepth
(depth: GLclampf)
src/WebGL.ts:2265
↓ 2 callersMethodclearStencil
(s: GLint)
src/WebGL.ts:2268
↓ 2 callersMethodcolorMask
(red: GLboolean, green: GLboolean, blue: GLboolean, alpha: GLboolean)
src/WebGL.ts:2271
↓ 2 callersMethodcompressedTexSubImage2D
(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum
src/WebGL.ts:2281
↓ 2 callersMethodcopyTexImage2D
(target: GLenum, level: GLint, internalformat: GLenum, x: GLint, y: GLint, width: GLsizei, height: GLsizei, bo
src/WebGL.ts:2285
↓ 2 callersMethodcopyTexSubImage2D
(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, x: GLint, y: GLint, width: GLsizei, height: GLs
src/WebGL.ts:2288
↓ 2 callersMethodcreateRenderbuffer
()
src/WebGL.ts:2303
↓ 2 callersMethodcreateVertexArray
()
src/WebGL.ts:2995
↓ 2 callersMethodcullFace
(mode: GLenum)
src/WebGL.ts:2314
↓ 2 callersMethoddeleteBuffer
(buffer: WebGLBuffer)
src/WebGL.ts:2318
↓ 2 callersMethoddeleteFramebuffer
(framebuffer: WebGLFramebuffer)
src/WebGL.ts:2322
↓ 2 callersMethoddeleteProgram
(program: WebGLProgram)
src/WebGL.ts:2326
↓ 2 callersMethoddeleteRenderbuffer
(renderbuffer: WebGLRenderbuffer)
src/WebGL.ts:2330
↓ 2 callersMethoddepthFunc
(func: GLenum)
src/WebGL.ts:2340
↓ 2 callersMethoddepthMask
(flag: GLboolean)
src/WebGL.ts:2343
↓ 2 callersMethoddepthRange
(zNear: GLclampf, zFar: GLclampf)
src/WebGL.ts:2346
↓ 2 callersMethoddetachShader
(program: WebGLProgram, shader: WebGLShader)
src/WebGL.ts:2350
↓ 2 callersMethoddisable
(cap: GLenum)
src/WebGL.ts:2353
↓ 2 callersMethoddisableVertexAttribArray
(index: GLuint)
src/WebGL.ts:2356
↓ 2 callersMethoddrawElements
(mode: GLenum, count: GLsizei, typ: GLenum, offset: GLintptr)
src/WebGL.ts:2362
↓ 2 callersMethodfinish
()
src/WebGL.ts:2373
↓ 2 callersMethodflush
()
src/WebGL.ts:2376
↓ 2 callersMethodframebufferRenderbuffer
(target: GLenum, attachment: GLenum, renderbuffertarget: GLenum, renderbuffer: WebGLRenderbuffer)
src/WebGL.ts:2379
↓ 2 callersMethodframebufferTexture2D
(target: GLenum, attachment: GLenum, textarget: GLenum, texture: WebGLTexture, level: GLint)
src/WebGL.ts:2382
↓ 2 callersMethodfrontFace
(mode: GLenum)
src/WebGL.ts:2385
↓ 2 callersMethodgenerateMipmap
(target: GLenum)
src/WebGL.ts:2389
↓ 2 callersMethodgetBufferParameter
(target: GLenum, pname: GLenum)
src/WebGL.ts:2407
↓ 2 callersMethodgetError
()
src/WebGL.ts:2414
↓ 2 callersMethodgetExtension
(name: string)
src/WebGL.ts:2204
↓ 2 callersMethodgetProgramInfoLog
(program: WebGLProgram)
src/WebGL.ts:2424
↓ 2 callersMethodgetProgramParameter
(program: WebGLProgram, pname: GLenum)
src/WebGL.ts:2421
↓ 2 callersMethodgetRenderbufferParameter
(target: GLenum, pname: GLenum)
src/WebGL.ts:2427
↓ 2 callersMethodgetShaderInfoLog
(shader: WebGLShader)
src/WebGL.ts:2437
↓ 2 callersMethodgetVertexAttribOffset
(index: GLuint, pname: GLenum)
src/WebGL.ts:2461
↓ 2 callersMethodhint
(target: GLenum, mode: GLenum)
src/WebGL.ts:2465
↓ 2 callersMethodisBuffer
(buffer: WebGLBuffer)
src/WebGL.ts:2469
↓ 2 callersMethodisEnabled
(cap: GLenum)
src/WebGL.ts:2472
↓ 2 callersMethodisFramebuffer
(framebuffer: WebGLFramebuffer)
src/WebGL.ts:2475
↓ 2 callersMethodisProgram
(program: WebGLProgram)
src/WebGL.ts:2478
↓ 2 callersMethodisRenderbuffer
(renderbuffer: WebGLRenderbuffer)
src/WebGL.ts:2481
↓ 2 callersMethodisShader
(shader: WebGLShader)
src/WebGL.ts:2484
↓ 2 callersMethodisTexture
(texture: WebGLTexture)
src/WebGL.ts:2487
↓ 2 callersMethodlineWidth
(width: GLfloat)
src/WebGL.ts:2490
↓ 2 callersMethodpolygonOffset
(factor: GLfloat, units: GLfloat)
src/WebGL.ts:2499
↓ 2 callersMethodrenderbufferStorage
(target: GLenum, internalformat: GLenum, width: GLsizei, height: GLsizei)
src/WebGL.ts:2508
↓ 2 callersMethodreset
()
src/examples/WarpSpeed/warp_speed.ts:17
↓ 2 callersMethodsampleCoverage
(value: GLclampf, invert: GLboolean)
src/WebGL.ts:2511
↓ 2 callersMethodscissor
(x: GLint, y: GLint, width: GLsizei, height: GLsizei)
src/WebGL.ts:2514
↓ 2 callersMethodstencilFunc
(func: GLenum, ref: GLint, mask: GLuint)
src/WebGL.ts:2522
↓ 2 callersMethodstencilFuncSeparate
(face: GLenum, func: GLenum, ref: GLint, mask: GLuint)
src/WebGL.ts:2525
↓ 2 callersMethodstencilMask
(mask: GLuint)
src/WebGL.ts:2528
↓ 2 callersMethodstencilMaskSeparate
(face: GLenum, mask: GLuint)
src/WebGL.ts:2531
↓ 2 callersMethodtexParameterf
(target: GLenum, pname: GLenum, param: GLfloat)
src/WebGL.ts:2546
↓ 2 callersMethodtexSubImage2D
(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, format: GLenum, typ: GLenum, pixels: ImageDat
src/WebGL.ts:2553
↓ 2 callersMethoduniform1f
(location: WebGLUniformLocation, x: GLfloat)
src/WebGL.ts:2558
↓ 2 callersMethoduniform1fv
(location: WebGLUniformLocation, v: StaticArray<GLfloat>)
src/WebGL.ts:2561
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