The movement cooldown. InappropriateUnitType - the unit is not a robot.
(&self)
| 459 | /// |
| 460 | /// * InappropriateUnitType - the unit is not a robot. |
| 461 | pub fn movement_cooldown(&self) -> Result<u32, GameError> { |
| 462 | self.ok_if_robot()?; |
| 463 | Ok(self.movement_cooldown) |
| 464 | } |
| 465 | |
| 466 | /// The attack cooldown. |
| 467 | /// |
nothing calls this directly
no test coverage detected