Updates the rocket's location as if it has landed.
(&mut self, location: MapLocation)
| 1156 | |
| 1157 | /// Updates the rocket's location as if it has landed. |
| 1158 | pub(crate) fn land_rocket(&mut self, location: MapLocation) { |
| 1159 | self.location = OnMap(location); |
| 1160 | } |
| 1161 | |
| 1162 | /// Boards a rocket. The unit must be ready to move. |
| 1163 | pub(crate) fn board_rocket(&mut self, rocket_id: UnitID) { |