Resets a unit's move, attack, and ability cooldowns.
(&mut self)
| 895 | |
| 896 | /// Resets a unit's move, attack, and ability cooldowns. |
| 897 | pub(crate) fn be_overcharged(&mut self) { |
| 898 | self.movement_heat = 0; |
| 899 | self.attack_heat = 0; |
| 900 | self.ability_heat = 0; |
| 901 | } |
| 902 | |
| 903 | // ************************************************************************ |
| 904 | // ************************* STRUCTURE METHODS **************************** |