Validate the game map. InvalidMapObject - the game map is invalid.
(&self)
| 43 | /// |
| 44 | /// * InvalidMapObject - the game map is invalid. |
| 45 | pub fn validate(&self) { |
| 46 | let mut valid = true; |
| 47 | valid = valid && self.earth_map.validate(); |
| 48 | valid = valid && self.mars_map.validate(); |
| 49 | valid = valid && self.asteroids.validate(); |
| 50 | valid = valid && self.asteroids.validate_asteroid_locations(&self.mars_map); |
| 51 | valid = valid && self.orbit.validate(); |
| 52 | if valid { |
| 53 | println!("The map is valid!"); |
| 54 | } |
| 55 | } |
| 56 | |
| 57 | pub fn map_template(seed: u16, width: usize, height: usize) -> GameMap { |
| 58 | let rng_seed: &[_] = &[seed as usize]; |
no test coverage detected