Get the time left at the start of this player's turn, in milliseconds.
(&self)
| 209 | |
| 210 | /// Get the time left at the start of this player's turn, in milliseconds. |
| 211 | pub fn get_time_left_ms(&self) -> i32 { |
| 212 | self.time_left_ms.expect("only the player controller should call get_time_left_ms()") |
| 213 | } |
| 214 | |
| 215 | /// Initializes the game world and creates a new controller |
| 216 | /// for a player to interact with it. |