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Functions52 in github.com/balajmarius/commit4

↓ 10 callersMethodadd
()
src/helpers/score.js:19
↓ 4 callersMethodcreate
()
src/states/play.js:6
↓ 4 callersFunctiongetIsAvailable
(lastTime, gameTime, timeout = BUGS.timeout)
src/shared/utils.js:17
↓ 4 callersMethodrender
()
src/actors/bugs/index.js:82
↓ 3 callersMethoddisable
()
src/actors/bullets/bullet.js:19
↓ 2 callersMethodactivate
()
src/actors/bullets/bullet.js:26
↓ 2 callersMethoddisable
()
src/actors/bugs/bug.js:39
↓ 2 callersMethodexplode
()
src/actors/bugs/bug.js:29
↓ 2 callersMethodmove
()
src/actors/player/index.js:51
↓ 2 callersMethodreset
()
src/actors/bugs/column.js:31
↓ 1 callersMethodactivate
()
src/actors/bugs/bug.js:46
↓ 1 callersMethodactivate
()
src/actors/player/octocat.js:47
↓ 1 callersMethodcleanup
()
src/actors/bugs/index.js:76
↓ 1 callersMethoddie
()
src/actors/player/index.js:35
↓ 1 callersMethoddisable
()
src/actors/player/octocat.js:41
↓ 1 callersMethoddisarm
()
src/actors/player/octocat.js:27
↓ 1 callersFunctiongetUniqueInteger
(queue, columns, game)
src/shared/utils.js:3
↓ 1 callersMethodmove
()
src/actors/bugs/index.js:58
↓ 1 callersMethodremove
(column)
src/actors/bugs/index.js:35
↓ 1 callersMethodremove
()
src/actors/bugs/column.js:39
↓ 1 callersMethodreset
()
src/actors/bullets/column.js:33
↓ 1 callersMethodspawn
()
src/actors/bugs/index.js:43
↓ 1 callersMethodstart
()
src/states/loading.js:76
Methodconstructor
()
src/main.js:6
Methodconstructor
(game, player, bullets, bugs)
src/helpers/controls.js:3
Methodconstructor
(game)
src/helpers/score.js:6
Methodconstructor
()
src/states/loading.js:5
Methodconstructor
(game, name, bugs, score)
src/actors/bullets/index.js:8
Methodconstructor
(game, name, frame, index, remove, score, bugs)
src/actors/bullets/column.js:5
Methodconstructor
(game, name, coordinates)
src/actors/bullets/bullet.js:5
Methodconstructor
(game, name, coordinates, current, index, remove)
src/actors/bugs/bug.js:5
Methodconstructor
(game, name, player)
src/actors/bugs/index.js:8
Methodconstructor
(game, name, frame, current, player)
src/actors/bugs/column.js:5
Methodconstructor
(game, name)
src/actors/player/index.js:7
Methodconstructor
(game, name, coordinates, frame)
src/actors/player/octocat.js:5
Methodcreate
()
src/states/loading.js:13
Methodfire
()
src/helpers/controls.js:37
Methodfire
(column)
src/actors/bullets/index.js:32
Methodfire
()
src/actors/player/index.js:42
Methodfire
()
src/actors/player/octocat.js:34
MethodgoLeft
()
src/helpers/controls.js:48
MethodgoLeft
()
src/actors/player/index.js:69
MethodgoRight
()
src/helpers/controls.js:58
MethodgoRight
()
src/actors/player/index.js:83
Methodpreload
()
src/states/loading.js:23
Methodremove
(column)
src/actors/bullets/index.js:42
Methodrender
()
src/actors/bullets/index.js:49
Methodrender
()
src/actors/bullets/column.js:42
Methodrender
()
src/actors/bugs/column.js:46
Methodrender
()
src/actors/player/index.js:97
Methodrestart
()
src/helpers/controls.js:27
Methodupdate
()
src/states/play.js:28