| 288 | } |
| 289 | |
| 290 | void Scale9Sprite::setState(Scale9Sprite::State state) |
| 291 | { |
| 292 | if (_brightState != state) |
| 293 | { |
| 294 | _brightState = state; |
| 295 | switch (state) |
| 296 | { |
| 297 | case State::NORMAL: |
| 298 | Sprite::setProgramState(backend::ProgramType::POSITION_TEXTURE_COLOR); |
| 299 | break; |
| 300 | case State::GRAY: |
| 301 | Sprite::setProgramState(backend::ProgramType::GRAY_SCALE); |
| 302 | default: |
| 303 | break; |
| 304 | } |
| 305 | |
| 306 | _brightState = state; |
| 307 | } |
| 308 | } |
| 309 | |
| 310 | void Scale9Sprite::setSpriteFrame(SpriteFrame* spriteFrame, const Rect& capInsets) |
| 311 | { |