| 468 | } |
| 469 | |
| 470 | void Button::onPressStateChangedToNormal() |
| 471 | { |
| 472 | _buttonNormalRenderer->setVisible(true); |
| 473 | _buttonClickedRenderer->setVisible(false); |
| 474 | _buttonDisabledRenderer->setVisible(false); |
| 475 | _buttonNormalRenderer->setState(Scale9Sprite::State::NORMAL); |
| 476 | |
| 477 | if (_pressedTextureLoaded) |
| 478 | { |
| 479 | if (_pressedActionEnabled) |
| 480 | { |
| 481 | _buttonNormalRenderer->stopAllActions(); |
| 482 | _buttonClickedRenderer->stopAllActions(); |
| 483 | |
| 484 | // Action *zoomAction = ScaleTo::create(ZOOM_ACTION_TIME_STEP, _normalTextureScaleXInSize, |
| 485 | // _normalTextureScaleYInSize); |
| 486 | // fixme: the zoomAction will run in the next frame which will cause the _buttonNormalRenderer to a wrong |
| 487 | // scale |
| 488 | _buttonNormalRenderer->setScale(1.0); |
| 489 | _buttonClickedRenderer->setScale(1.0); |
| 490 | |
| 491 | if (nullptr != _titleRenderer) |
| 492 | { |
| 493 | _titleRenderer->stopAllActions(); |
| 494 | if (_unifySize) |
| 495 | { |
| 496 | Action* zoomTitleAction = ScaleTo::create(ZOOM_ACTION_TIME_STEP, 1.0f, 1.0f); |
| 497 | _titleRenderer->runAction(zoomTitleAction); |
| 498 | } |
| 499 | else |
| 500 | { |
| 501 | _titleRenderer->setScaleX(1.0f); |
| 502 | _titleRenderer->setScaleY(1.0f); |
| 503 | } |
| 504 | } |
| 505 | } |
| 506 | } |
| 507 | else |
| 508 | { |
| 509 | _buttonNormalRenderer->stopAllActions(); |
| 510 | _buttonNormalRenderer->setScale(1.0); |
| 511 | |
| 512 | if (nullptr != _titleRenderer) |
| 513 | { |
| 514 | _titleRenderer->stopAllActions(); |
| 515 | _titleRenderer->setScaleX(1.0f); |
| 516 | _titleRenderer->setScaleY(1.0f); |
| 517 | } |
| 518 | } |
| 519 | } |
| 520 | |
| 521 | void Button::onPressStateChangedToPressed() |
| 522 | { |
nothing calls this directly
no test coverage detected