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hub / github.com/axmolengine/axmol / updateWorldMat

Method updateWorldMat

core/3d/Skeleton3D.cpp:71–78  ·  view source on GitHub ↗

update own world matrix and children's

Source from the content-addressed store, hash-verified

69
70// update own world matrix and children's
71void Bone3D::updateWorldMat()
72{
73 getWorldMat();
74 for (auto&& itor : _children)
75 {
76 itor->updateWorldMat();
77 }
78}
79
80const Mat4& Bone3D::getWorldMat()
81{

Callers 1

updateBoneMatrixMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected